| getCoordinate(Axis axis) | NodeIndex | |
| getDirection() | NodeVec | |
| getHight() | NodeIndex | |
| getX() | NodeIndex | |
| getY() | NodeIndex | |
| getZ() | NodeIndex | |
| NodeIndex(AxIndex x, AxIndex y, AxIndex z, Hight h=BASE_NODE_HIGHT) | NodeIndex | |
| NodeVec(NodeIndex nodeIdx) | NodeVec | |
| NodeVec(NodeVec pStart, NodeVec pEnd) | NodeVec | |
| operator[](Axis axis) | NodeIndex | |
| print() | NodeIndex | [virtual] |
| set(AxIndex x, AxIndex y, AxIndex z) | NodeIndex | |
| setCoordinate(Axis axis, AxIndex value) | NodeIndex | |
| setHight(Hight h) | NodeIndex | |
| setX(AxIndex x) | NodeIndex | |
| setY(AxIndex y) | NodeIndex | |
| setZ(AxIndex z) | NodeIndex |
1.2.16